Looking back on WAARHEID
WAARHEID is now released and can be watched for free on YouTube. Details here. And so WAARHEID is done and … Continue reading Looking back on WAARHEID
WAARHEID is now released and can be watched for free on YouTube. Details here. And so WAARHEID is done and … Continue reading Looking back on WAARHEID
At the end of part six of this series, I said I’d write one more entry, “which will be something … Continue reading Huck’s guide to making machinima in Second Life part seven: respecting copyright
In part five of this series I looked at working with other people, which is hard. This time, I’m looking … Continue reading Huck’s guide to making machinima in Second Life part six: filming (and recording) speech
In part four of this series I looked at some of the technical uses that alts – alternative accounts, running … Continue reading Huck’s guide to making machinima in Second Life part five: working with other people
Meet Paper. Long-term readers of this blog might recall I created him back in 2016 as part of my review … Continue reading Huck’s guide to making machinima in Second Life part four: working with alts
In the previous part of this series, I looked at how to frame shots whether the camera adopts a static … Continue reading Huck’s guide to making machinima in Second Life part three: camera movement
Time to get filming. In part one, I went through the software and hardware I’ve used to record video for … Continue reading Huck’s guide to making machinima in Second Life part two: framing your shot
Now that the trailer for Stömol is done, I can get down to the serious business of procrastinating over doing … Continue reading Huck’s guide to making machinima in Second Life part one: the tools